Crossfire is taking a major step in a new direction, with That’s No Moon revealing a premium single-player entry during Summer Game Fest 2026. Instead of leaning on the franchise’s free-to-play multiplayer roots, this new project focuses on cinematic storytelling, stealth, cover combat, and a character-driven campaign.
The game follows Layla, played by Claudia Doumit, and Cross, played by Ricky Whittle. The two rival operators are forced into an uneasy partnership as they face a large and still largely unexplained threat. While the full story remains under wraps, the reveal makes it clear that this version of Crossfire is being built around narrative tension, action set pieces, and a more personal campaign structure.
A New Direction for Crossfire
Crossfire has long been known as a multiplayer shooter franchise, but this new entry appears to be designed as a premium AAA experience. That shift is important, as it shows Smilegate continuing to expand the brand beyond traditional online multiplayer and into more cinematic, story-focused territory.
Rather than competing directly as another free-to-play shooter, this project seems aimed at players who want a polished single-player campaign with strong characters, tactical action, and high production values.
Adaptive Cover Could Be the Big Gameplay Hook
One of the most interesting features shown is the Adaptive Cover system. Instead of relying on obvious waist-high walls or fixed cover points, characters can adjust naturally to the environment around them.
This means players may be able to press against uneven surfaces, change stance based on enemy positions, and use the world more fluidly during both stealth and firefights. If the system works as intended, it could make combat feel less rigid and more cinematic without fully taking control away from the player.
Built by an Experienced Team
That’s No Moon was founded in 2021 with major backing from Smilegate and includes veterans from across the games industry. With names such as Jacob Minkoff, Michael Mumbauer, and Nick Kononelos attached to the studio, expectations are naturally high for its first major project.
The reveal also suggests the game is already deep in development. No release date has been announced yet, but with the studio approaching its fourth anniversary and AAA projects often taking several years to complete, a 2027 launch window seems possible.
A Big Test for the Franchise
Crossfire’s move into premium single-player territory is a bold one. The franchise already has name recognition, but this new entry will need to prove it can stand on its own as a cinematic action game.
If That’s No Moon can deliver strong characters, smart stealth mechanics, and a satisfying cover-based combat system, Crossfire could become much more than a multiplayer name. It could mark the start of a new chapter for the franchise.
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