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Battlefield 6 Reveals Detailed Class System Ahead of Multiplayer Beta Launch

EA has officially pulled the curtain back on Battlefield 6‘s multiplayer class system, offering fans a comprehensive look at the upcoming shooter’s core tactical mechanics. The reveal, made during the latest multiplayer showcase event, detailed the four primary classes—Assault, Engineer, Support, and Recon—and introduced a deeper layer of customization through traits, gadgets, and branching specializations.

Four Core Classes Return With Modern Upgrades

The familiar four-class foundation returns, but Battlefield 6 aims to deliver a more nuanced experience with mid-match upgrades and two specialization paths per class. Each class now features:

  • A signature gadget
  • A unique class trait
  • Weapon proficiency bonuses
  • Two specializations offering tactical roles
  • One active ability usable in combat

Players can expect their choices to evolve throughout a match, offering dynamic gameplay as classes adapt based on actions and objectives.


Class-by-Class Breakdown

Assault

  • Gadget: Adrenaline Injector – Grants resistance to suppression and blast effects until hit.
  • Trait: Enhanced Mobility – Reduces fall damage and nullifies falling penalties.
  • Proficiency: Assault Rifles – Faster weapon swap speeds.
  • Specializations:
    • Grenadier – Carries extra grenades, resists flashbangs, faster gadget reloads.
    • Frontline – Equipped with a second primary weapon, gains extra Med Pens, climbs faster, and heals more quickly.
  • Active Ability: Stimulant MK2 – Temporarily reveals enemies; kill streaks extend the effect.

Engineer

  • Gadget: Repair Tool – Enables rapid vehicle repairs.
  • Trait: Explosive Resistance – Reduced damage from explosives.
  • Proficiency: PDWs – Better control when hip-firing.
  • Specializations:
    • Combat Engineer – Includes auto-spotting mines and better repair efficiency.
    • Anti-Armor – Carries more rockets, faster reloads, and slows enemy repairs.
  • Active Ability: Active Repair – Enhances the effectiveness of the repair tool temporarily.

Support

  • Gadget: Supply Crate – Restores health and resupplies teammates.
  • Trait: Faster Revive & Drag – Speeds up reviving when stationary.
  • Proficiency: LMGs – Removes sprint penalties while using LMGs.
  • Specializations:
    • Fire Support – Deploys mobile cover, enables faster mortars, and adds mounting bonuses.
    • Combat Medic – Heals allies, uses defibs and smoke for cover, and gains faster gadget recharge.
  • Active Ability: Active Medic – Combines a mobile crate with a quick revive.

Recon

  • Gadget: Motion Sensor – Detects enemy movement in the surrounding area.
  • Trait: Aim Spotting – Auto-spots enemies while aiming down sights.
  • Proficiency: Sniper Rifles – Faster rechambering and longer breath hold.
  • Specializations:
    • Sniper – Improves spotting, reveals enemies with chest shots, prevents revives with headshots.
    • Pathfinder – Grants stealth kills, motion sensor evasion, and crouch sprint speed.
  • Active Ability: UAV Call-In – Deploys a reconnaissance drone to spot enemies.

Specialization Paths Offer Strategic Variety

Each class’s specialization options enable players to focus on different tactical roles. From medics creating forward supply lines to engineers specializing in anti-armor warfare, the system is designed for fluid team compositions and evolving strategies. Specialization perks such as silent movement, revive speed, or blocking enemy revives are unlocked over the course of a match, making real-time adaptation part of the core gameplay loop.

However, the complexity of the system may create balance challenges as EA fine-tunes the meta in the months following launch.


Beta Dates and Launch Details

Players eager to test the new class system will get their chance soon:

  • August 7: Closed beta for Battlefield Labs members
  • August 9–10: Open beta access for all players (Friday to Saturday)
  • August 14–17: Extended beta weekend (Thursday to Sunday)

Battlefield 6 is officially scheduled to launch on October 10 for PC and current-gen consoles. With its enhanced class mechanics and renewed focus on tactical diversity, the game marks EA’s strongest push to redefine the franchise’s multiplayer roots.