In a recent Bedrock Edition preview update (version 1.21.50.20), Mojang has unveiled a significant and controversial proposal: changing how difficulty levels impact gameplay, particularly by introducing the default “Keep Inventory” mechanic in peaceful and easy modes. This proposal has sparked debate within the community, with some praising the move as a step toward greater accessibility for new players, while others believe it undermines the core essence of Minecraft’s survival mechanics.
The Update: Keep Inventory on Easy and Peaceful
Players testing the latest Bedrock preview have noticed that upon death in both peaceful and easy difficulty modes, inventory items and XP are no longer lost, even without enabling cheats. Traditionally, “Keep Inventory” has been classified as a cheat, meaning players could not earn achievements while the feature was active. However, this update shifts the mechanic to default status on peaceful and easy modes, allowing players to retain their items and XP after death without disabling achievements.
This change aims to make the game more accessible to newer players who may struggle with the frustration of losing progress after death. The rationale appears to focus on making Minecraft a more welcoming experience, particularly for those learning the ropes of survival. However, this adjustment doesn’t apply to higher difficulty levels, where the traditional survival mechanics remain intact.
Community Reactions
The Minecraft community is divided on the issue. Some players argue that keeping inventory by default takes away from the game’s core survival challenge, eliminating the risk of losing items upon death, which they believe is integral to Minecraft’s identity. For example, one player commented, “Keep Inventory should not be forced on players—it removes the essence of survival.” Others, however, see it as a beneficial change for beginners. “This feature makes it less punishing for new players, encouraging them to explore without the constant fear of losing everything,” said another player.
The feedback on the official forum remains limited, with only 33 votes recorded so far. Mojang has expressed that they are open to community input, encouraging players to share their opinions on the proposed changes before they are finalized.
Impact on Achievements and Game Balance
One significant concern is how this update might affect the game’s balance, particularly with achievements. In both Bedrock and Java editions, achievements or advancements are a key part of the progression system. Traditionally, players must disable cheats—such as Keep Inventory—to earn these rewards. This update introduces the possibility that players could continue earning achievements in peaceful and easy modes, even with Keep Inventory enabled, a departure from the previous system.
The change has led to further discussions about whether Minecraft’s difficulty levels need more distinct separation. While peaceful and easy modes may become more accessible with zero risk, normal and hard difficulties remain largely unchanged. Some players believe that Mojang should also consider making these harder modes more challenging to balance the gameplay experience.
Java Edition Differences
For now, this change seems to be focused on Bedrock Edition, with no indication that it will be implemented in Java Edition. The two versions handle achievements and gameplay mechanics differently, and Java players have traditionally been more resistant to such changes. As the preview update unfolds, it remains uncertain whether Mojang will apply these changes universally or keep them exclusive to Bedrock.
Conclusion: A Push Toward Accessibility or a Shift in Minecraft’s Core?
Mojang’s proposed changes have sparked a significant debate about accessibility versus challenge in Minecraft. As the community weighs in, the developers have made it clear that player feedback will be an important factor in deciding the final outcome. Players who wish to voice their opinions can do so via Mojang’s official feedback forum.
Stay tuned as we continue to follow the evolution of this update and its potential implications for Minecraft’s future gameplay.