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Battlefield 6 to Adjust Two Controversial Cosmetics

Battlefield 6 will soon receive an update that quietly addresses two of the game’s most debated cosmetic items. After months of community complaints dating back to late 2025, the developers have confirmed that changes are coming — just ahead of the launch of Season 2.

Despite a strong launch that saw the game top U.S. sales charts and surpass 10 million copies sold within its first month, not every aspect of Battlefield 6 has landed well with players. While the active player base has naturally stabilized since release, the game continues to see tens of thousands of concurrent players daily on Steam alone. Still, cosmetic design choices have remained a recurring point of criticism.


Patch 1.1.3.6 Acknowledges Community Feedback

According to the upcoming version 1.1.3.6 patch notes — expected to deploy on February 3 — two cosmetics will be altered:

  • Objective Ace
  • Winter Warning

The patch notes include a brief but notable mention stating that both items will be updated to “better align with Battlefield’s visual identity.” No further details have been provided, leaving players uncertain about the scope or nature of the redesigns.

While the acknowledgement itself has been welcomed by many, the lack of transparency has also sparked fresh discussion about what exactly will change.


Why These Cosmetics Sparked Backlash

Winter Warning Player Card Sticker

The Winter Warning sticker drew heavy criticism after players noticed visual inconsistencies that raised suspicions of AI-generated artwork. Community members highlighted several oddities, including:

  • A depicted M4A1 rifle appearing to have two barrels
  • Incorrect hand placement on the weapon
  • An overall art style inconsistent with Battlefield’s established aesthetic

These issues quickly circulated online, leading many players to question whether generative AI had been used — something the studio had previously said would not appear in final assets.

Objective Ace Mask Skin

The Objective Ace mask became controversial for a different reason. Players noticed its strong resemblance to the skull logo from Call of Duty: Ghosts. Side-by-side comparisons suggested similarities in cracks, streaks, and structural damage patterns, leading to accusations that the design was either heavily inspired or unintentionally mirrored.

Others again questioned whether AI tools may have contributed to its creation.


Developer Position on AI Use

Developer DICE has previously stated that AI was used only in the preparatory stages of Battlefield 6’s development. Rebecka Coutaz, Vice President and General Manager at DICE, previously clarified that AI would not be used for in-game assets or maps.

However, the Winter Warning sticker reignited doubts among players, as its visual inconsistencies appeared to contradict earlier statements — even though the studio has not officially confirmed any AI involvement in that asset.


Industry-Wide AI Debate Continues

Battlefield 6 is far from the only game caught in the wider debate surrounding AI in development. Across the industry, player backlash has grown stronger, particularly when AI appears to affect artistic integrity.

A recent high-profile example involved Larian Studios, which faced community criticism after discussing potential AI use. The studio ultimately reversed course, confirming it would not use generative AI for concept art.

As more studios experiment with AI-assisted workflows, community trust continues to play a major role in shaping decisions — and Battlefield 6’s cosmetic changes appear to be another direct response to that pressure.


What Happens Next

Whether these cosmetic revisions will fully satisfy players remains to be seen. The upcoming update may close the chapter on these two controversies, or it may reopen discussion depending on how extensive the changes turn out to be.

For now, Battlefield 6 players can expect clearer alignment with the franchise’s visual identity when Season 2 approaches — and a sign that long-running feedback is, at least quietly, being heard.


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