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Warzone Weapon Overhaul Ahead of Black Ops 7 Season 1

Raven Software has outlined a major redesign of Warzone’s weapon systems as players approach the launch of Black Ops 7 Season 1. The update focuses on creating meaningful choices, refreshing the meta more often, and ensuring that every weapon category maintains a distinct role. These changes are described as the foundation for Warzone’s year-long balance plan.

A New Cadence for Meta Shifts

The studio aims to update the meta up to four times per season, aligning with Warzone’s roughly two-month seasonal cycle. This cadence results in a balance or tuning window approximately every two weeks. Early updates will spotlight the newest Black Ops 7 weapons, although all weapons from previous chapters will remain accessible.

This approach is intended to prevent the meta from stagnating and encourage players to experiment more frequently throughout Season 1 and beyond.

Attachment and Class Design Changes

Warzone’s attachment and class system is receiving a focused overhaul designed to reduce excess power creep and refine weapon identity.

Key changes include:

  • Five-attachment limit across all weapons.
  • Gunfighter Wildcard removed, ending eight-attachment loadouts.
  • Overkill becomes a baseline feature for every player, removing the perk dependency and allowing easier pairing of weapon types.
  • Attachment tuning split from Multiplayer, with Warzone-specific stats tailored for longer engagements, pacing expectations, and time-to-kill differences.

These adjustments aim to create clearer distinctions between weapon builds while maintaining balance in Warzone’s unique combat environment.

Redefined Weapon Identity

Raven Software is restructuring weapon roles to avoid overlap and reinforce each category’s strengths.

Notable identity updates:

  • Assault rifle magazines capped at 60 rounds, ensuring LMGs retain their specialization in sustained fire.
  • Slug pump shotguns can one-shot with a headshot within their maximum effective range.
  • Recoil tuning recalibrated, making strong recoil control require multiple attachments and giving high-recoil weapons greater benefit from recoil-focused parts.

These modifications are intended to keep weapons feeling distinct while adding more depth to loadout decisions.

Loot and Recovery Flow

Ground loot will rotate more frequently and will no longer include pistols, a change aimed at improving early-match recovery. By limiting low-impact loot, the opening moments of each match should feel more consistent and less reliant on luck.

Looking Ahead to Season 1

With Season 1 launching on December 4, these updates set the tone for Warzone’s upcoming year. While short-term effects are clear—attachment restrictions, recoil changes, and loot adjustments—the long-term impact depends on how players adapt to the accelerated meta cycle and evolving weapon roles.

Raven Software notes that this is only the beginning, with more foundational changes and tuning windows planned as Black Ops 7’s lifecycle unfolds.