A wave of game server shutdowns is sweeping through 2025, catching many players off guard. Some are long-standing titles with loyal communities, while others are recent experiments that failed to maintain traction. Regardless of popularity, once a game’s servers go down, all online features—sometimes even the entire game—become unplayable. Here’s a detailed list of the known shutdowns and what you need to know before it’s too late.
Confirmed Shutdowns and Closure Dates
1. Dauntless – May 29, 2025
Phoenix Labs has officially announced the end of support for their free-to-play monster-hunting game. The game will be fully taken offline, and all online matchmaking, hunts, and account progression will be gone.
2. MultiVersus – May 30, 2025
After a rocky relaunch, Warner Bros. is pulling the plug on this platform fighter. While an offline version may still be explored in the future, no promises have been made.
3. WWE 2K22 Online Services – June 15, 2025
2K is discontinuing all online support for WWE 2K22, including online matches, community creations, and MyFaction support.
4. Resident Evil Resistance – July 31, 2025
The asymmetrical multiplayer spin-off bundled with Resident Evil 3 is reaching its end. Capcom cited low player counts and maintenance challenges.
5. F1 2021 – August 18, 2025
Codemasters is retiring the online features for this entry in the racing sim series, removing online lobbies and time trial leaderboards.
6. Killzone Shadow Fall (Multiplayer) – September 15, 2025
Guerrilla Games is closing the doors on its PS4 launch title’s online servers. Only the single-player campaign will remain available.
7. Everybody’s Golf (2017) – September 30, 2025
Sony is taking down this quirky sports title’s online tournaments, multiplayer, and custom gear systems.
8. NBA 2K24 Online Services – October 1, 2025
As with previous entries, NBA 2K24 will lose online functionality just one year after launch, ending support for MyTeam, MyCareer online features, and the in-game currency store.
9. Jump Force – October 30, 2025
The crossover anime brawler, delisted last year, will see its online services cut completely, including team battles, online events, and leaderboards.
10. Marvel’s Avengers – November 21, 2025
Even after content updates ceased, Square Enix has confirmed a full server shutdown. Players will lose access to online co-op and events.
11. Babylon’s Fall – November 30, 2025
Square Enix’s failed live-service title, which already ceased operations once, will have its backend services permanently wiped after briefly reopening for testing archival tools.
12. Dissidia Final Fantasy NT (PS4/PC) – December 1, 2025
The online fighter is losing all multiplayer content on both PlayStation and PC. Ranked matches and custom lobbies will disappear.
13. For Honor (Last Gen) – December 20, 2025
Ubisoft is phasing out online servers for PS4 and Xbox One versions, although next-gen editions will continue to operate.
14. Hyperscape – December 31, 2025
Ubisoft’s attempt at a futuristic battle royale will be completely erased from servers, with no plans for future revivals.
Why These Shutdowns Matter
These closures affect players who’ve invested time, money, and community involvement. In many cases, progression data, unlocks, and achievements will become inaccessible forever. Some titles, like Resident Evil Resistance or Babylon’s Fall, rely entirely on servers—meaning the game won’t be playable at all post-shutdown.
What You Can Do
- Play While You Still Can: Use the time left to enjoy online features, especially for games like Killzone Shadow Fall and Dauntless.
- Check Refund Policies: Some developers offer partial refunds for recent purchases near the shutdown dates.
- Preserve What You Can: Record your gameplay, save screenshots, and share content with communities before it vanishes.
- Support Game Preservation: Follow projects and communities trying to reverse-engineer or emulate server functionality for older titles.
Conclusion
2025’s wave of server closures is a painful reminder that live-service gaming often comes with an expiration date. As more games rely on always-online infrastructure, preserving digital experiences is becoming more crucial than ever—before they’re lost forever.