Games Gaming News

GTA Online’s New $3 Million Shark Card Sparks Outrage Among Players

Rockstar Games has once again stirred controversy in the Grand Theft Auto Online community with the introduction of a new premium Shark Card priced at $3 million in in-game currency. While microtransactions have long been a staple of GTA Online, many players feel this latest offering crosses a line, highlighting concerns about the game’s increasingly aggressive monetization strategy.

The Growing Cost of Virtual Wealth

The new Megalodon+ Shark Card costs real-world money and provides $3 million in virtual cash, adding to an already extensive range of purchasable in-game currency options. However, players argue that the rising cost of vehicles, weapons, and properties makes even this hefty sum feel underwhelming. Recent updates have seen cars costing upwards of $4-5 million, meaning even this new premium Shark Card won’t be enough to buy some of the most desirable items in the game.

Many longtime players see this as yet another example of Rockstar prioritizing microtransactions over balanced gameplay progression. While earning money in GTA Online through missions, heists, and businesses remains possible, the time investment required is steep, and newer content is often designed in a way that encourages purchasing Shark Cards instead.

Community Backlash

The reaction from players has been overwhelmingly negative, with social media and gaming forums filled with criticism of Rockstar’s pricing model. Some have even compared the cost of in-game assets to real-world luxury items, pointing out that a single vehicle in GTA Online can cost as much as an entire AAA game.

Players are also calling out Rockstar for pushing new content that seems designed to encourage spending real money rather than providing fair in-game progression. Many veteran players believe the economy has become unsustainable, particularly for those who don’t want to buy Shark Cards and prefer to grind for their cash.

Rockstar’s Monetization Strategy

This isn’t the first time GTA Online has faced backlash for its microtransaction practices. Over the years, Rockstar has steadily increased in-game prices while making lucrative money-making methods more tedious or nerfed. The introduction of the Megalodon+ Shark Card suggests Rockstar is doubling down on this strategy rather than addressing player concerns.

With GTA 6 on the horizon, some fans worry that Rockstar’s approach to microtransactions in GTA Online will carry over into the next game, potentially making GTA 6 Online even more reliant on real-world purchases. If the pricing model in GTA Online is anything to go by, players could face an even steeper economy in the future.

Final Thoughts

Rockstar’s new $3 million Shark Card is yet another move that has players questioning the direction of GTA Online. While microtransactions remain an optional part of the game, their growing prominence raises concerns about fairness, in-game economy balance, and how Rockstar plans to monetize its future projects.

For now, players continue to voice their frustrations, but with GTA Online still generating millions in revenue, it remains to be seen whether Rockstar will take any steps to address the backlash—or if this is just a sign of things to come.