The 1.0 update for 7 Days to Die introduces 16 stunning new armor sets, perfectly complementing the game’s updated character models. Each armor piece provides unique bonuses, and wearing a complete set grants additional benefits. Armor slots have been streamlined from ten to four, and armor types now include light, medium, and heavy categories, rather than just light and heavy. Here are the new armor sets:
Light Armor:
- Primitive
- Lumberjack
- Preacher
- Rogue
- Athletic
- Enforcer
Medium Armor:
- Farmer
- Biker
- Scavanger
- Ranger
- Commando
- Assasin
Heavy Armor:
- Miner
- Nomad
- Nerd
- Raider
Streamlined and Enhanced Gameplay: The update has also simplified some of the excess from the Alpha version. Clothing items have been removed, but their stat boosts are now integrated into the new armor sets. Unused clothing stats have been converted into mods, offering even more customization options for your survivor’s playstyle beyond just the skill tree.
Why This Matters: This update not only enhances the visual appeal of the game but also provides practical reasons to keep multiple armour sets for different situations, making your survival strategy more versatile and engaging.
Player Reactions: Despite the exciting changes, the player base has mixed feelings about the new system. Many players have expressed a preference for the old armour system, feeling that it offered more depth and variety. The new streamlined approach, while visually appealing, has not been universally well-received. The community is vocal about their desire to see elements of the old system return, indicating a divide between the developers’ vision and player expectations.
Dive into 7 Days to Die 1.0 and explore these exciting new armour sets and streamlined gameplay mechanics today!